#include "../detail/_vectorize.hpp" namespace glm { template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, T, Q> min(vec<L, T, Q> const& x, vec<L, T, Q> const& y, vec<L, T, Q> const& z) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer, "'min' only accept floating-point or integer inputs"); return glm::min(glm::min(x, y), z); } template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, T, Q> min(vec<L, T, Q> const& x, vec<L, T, Q> const& y, vec<L, T, Q> const& z, vec<L, T, Q> const& w) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer, "'min' only accept floating-point or integer inputs"); return glm::min(glm::min(x, y), glm::min(z, w)); } template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, T, Q> max(vec<L, T, Q> const& x, vec<L, T, Q> const& y, vec<L, T, Q> const& z) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer, "'max' only accept floating-point or integer inputs"); return glm::max(glm::max(x, y), z); } template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, T, Q> max(vec<L, T, Q> const& x, vec<L, T, Q> const& y, vec<L, T, Q> const& z, vec<L, T, Q> const& w) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer, "'max' only accept floating-point or integer inputs"); return glm::max(glm::max(x, y), glm::max(z, w)); } template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<L, T, Q> fmin(vec<L, T, Q> const& a, T b) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'fmin' only accept floating-point inputs"); return detail::functor2<vec, L, T, Q>::call(fmin, a, vec<L, T, Q>(b)); } template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<L, T, Q> fmin(vec<L, T, Q> const& a, vec<L, T, Q> const& b) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'fmin' only accept floating-point inputs"); return detail::functor2<vec, L, T, Q>::call(fmin, a, b); } template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<L, T, Q> fmin(vec<L, T, Q> const& a, vec<L, T, Q> const& b, vec<L, T, Q> const& c) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'fmin' only accept floating-point inputs"); return fmin(fmin(a, b), c); } template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<L, T, Q> fmin(vec<L, T, Q> const& a, vec<L, T, Q> const& b, vec<L, T, Q> const& c, vec<L, T, Q> const& d) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'fmin' only accept floating-point inputs"); return fmin(fmin(a, b), fmin(c, d)); } template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<L, T, Q> fmax(vec<L, T, Q> const& a, T b) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'fmax' only accept floating-point inputs"); return detail::functor2<vec, L, T, Q>::call(fmax, a, vec<L, T, Q>(b)); } template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<L, T, Q> fmax(vec<L, T, Q> const& a, vec<L, T, Q> const& b) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'fmax' only accept floating-point inputs"); return detail::functor2<vec, L, T, Q>::call(fmax, a, b); } template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<L, T, Q> fmax(vec<L, T, Q> const& a, vec<L, T, Q> const& b, vec<L, T, Q> const& c) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'fmax' only accept floating-point inputs"); return fmax(fmax(a, b), c); } template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<L, T, Q> fmax(vec<L, T, Q> const& a, vec<L, T, Q> const& b, vec<L, T, Q> const& c, vec<L, T, Q> const& d) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'fmax' only accept floating-point inputs"); return fmax(fmax(a, b), fmax(c, d)); } template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<L, T, Q> fclamp(vec<L, T, Q> const& x, T minVal, T maxVal) { return fmin(fmax(x, vec<L, T, Q>(minVal)), vec<L, T, Q>(maxVal)); } template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<L, T, Q> fclamp(vec<L, T, Q> const& x, vec<L, T, Q> const& minVal, vec<L, T, Q> const& maxVal) { return fmin(fmax(x, minVal), maxVal); } template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<L, T, Q> clamp(vec<L, T, Q> const& Texcoord) { return glm::clamp(Texcoord, vec<L, T, Q>(0), vec<L, T, Q>(1)); } template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<L, T, Q> repeat(vec<L, T, Q> const& Texcoord) { return glm::fract(Texcoord); } template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<L, T, Q> mirrorClamp(vec<L, T, Q> const& Texcoord) { return glm::fract(glm::abs(Texcoord)); } template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<L, T, Q> mirrorRepeat(vec<L, T, Q> const& Texcoord) { vec<L, T, Q> const Abs = glm::abs(Texcoord); vec<L, T, Q> const Clamp = glm::mod(glm::floor(Abs), vec<L, T, Q>(2)); vec<L, T, Q> const Floor = glm::floor(Abs); vec<L, T, Q> const Rest = Abs - Floor; vec<L, T, Q> const Mirror = Clamp + Rest; return mix(Rest, vec<L, T, Q>(1) - Rest, glm::greaterThanEqual(Mirror, vec<L, T, Q>(1))); } template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<L, int, Q> iround(vec<L, T, Q> const& x) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'iround' only accept floating-point inputs"); assert(all(lessThanEqual(vec<L, T, Q>(0), x))); return vec<L, int, Q>(x + static_cast<T>(0.5)); } template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<L, uint, Q> uround(vec<L, T, Q> const& x) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'uround' only accept floating-point inputs"); assert(all(lessThanEqual(vec<L, T, Q>(0), x))); return vec<L, uint, Q>(x + static_cast<T>(0.5)); } }//namespace glm