/// @ref core /// @file glm/detail/func_common.inl #include "../vector_relational.hpp" #include "compute_common.hpp" #include "type_vec1.hpp" #include "type_vec2.hpp" #include "type_vec3.hpp" #include "type_vec4.hpp" #include "_vectorize.hpp" #include <limits> namespace glm { // min template<typename genType> GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType min(genType x, genType y) { GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT || std::numeric_limits<genType>::is_integer, "'min' only accept floating-point or integer inputs"); return (y < x) ? y : x; } // max template<typename genType> GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType max(genType x, genType y) { GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT || std::numeric_limits<genType>::is_integer, "'max' only accept floating-point or integer inputs"); return (x < y) ? y : x; } // abs template<> GLM_FUNC_QUALIFIER GLM_CONSTEXPR int abs(int x) { int const y = x >> (sizeof(int) * 8 - 1); return (x ^ y) - y; } // round # if GLM_HAS_CXX11_STL using ::std::round; # else template<typename genType> GLM_FUNC_QUALIFIER genType round(genType x) { GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'round' only accept floating-point inputs"); return x < static_cast<genType>(0) ? static_cast<genType>(int(x - static_cast<genType>(0.5))) : static_cast<genType>(int(x + static_cast<genType>(0.5))); } # endif // trunc # if GLM_HAS_CXX11_STL using ::std::trunc; # else template<typename genType> GLM_FUNC_QUALIFIER genType trunc(genType x) { GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'trunc' only accept floating-point inputs"); return x < static_cast<genType>(0) ? -std::floor(-x) : std::floor(x); } # endif }//namespace glm namespace glm{ namespace detail { template<length_t L, typename T, qualifier Q, bool Aligned> struct compute_abs_vector { GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& x) { return detail::functor1<vec, L, T, T, Q>::call(abs, x); } }; template<length_t L, typename T, typename U, qualifier Q, bool Aligned> struct compute_mix_vector { GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& x, vec<L, T, Q> const& y, vec<L, U, Q> const& a) { GLM_STATIC_ASSERT(std::numeric_limits<U>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT || GLM_CONFIG_UNRESTRICTED_GENTYPE, "'mix' only accept floating-point inputs for the interpolator a"); return vec<L, T, Q>(vec<L, U, Q>(x) * (static_cast<U>(1) - a) + vec<L, U, Q>(y) * a); } }; template<length_t L, typename T, qualifier Q, bool Aligned> struct compute_mix_vector<L, T, bool, Q, Aligned> { GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& x, vec<L, T, Q> const& y, vec<L, bool, Q> const& a) { vec<L, T, Q> Result(0); for(length_t i = 0; i < x.length(); ++i) Result[i] = a[i] ? y[i] : x[i]; return Result; } }; template<length_t L, typename T, typename U, qualifier Q, bool Aligned> struct compute_mix_scalar { GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& x, vec<L, T, Q> const& y, U const& a) { GLM_STATIC_ASSERT(std::numeric_limits<U>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT || GLM_CONFIG_UNRESTRICTED_GENTYPE, "'mix' only accept floating-point inputs for the interpolator a"); return vec<L, T, Q>(vec<L, U, Q>(x) * (static_cast<U>(1) - a) + vec<L, U, Q>(y) * a); } }; template<length_t L, typename T, qualifier Q, bool Aligned> struct compute_mix_scalar<L, T, bool, Q, Aligned> { GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& x, vec<L, T, Q> const& y, bool const& a) { return a ? y : x; } }; template<typename T, typename U> struct compute_mix { GLM_FUNC_QUALIFIER GLM_CONSTEXPR static T call(T const& x, T const& y, U const& a) { GLM_STATIC_ASSERT(std::numeric_limits<U>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT || GLM_CONFIG_UNRESTRICTED_GENTYPE, "'mix' only accept floating-point inputs for the interpolator a"); return static_cast<T>(static_cast<U>(x) * (static_cast<U>(1) - a) + static_cast<U>(y) * a); } }; template<typename T> struct compute_mix<T, bool> { GLM_FUNC_QUALIFIER GLM_CONSTEXPR static T call(T const& x, T const& y, bool const& a) { return a ? y : x; } }; template<length_t L, typename T, qualifier Q, bool isFloat, bool Aligned> struct compute_sign { GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& x) { return vec<L, T, Q>(glm::lessThan(vec<L, T, Q>(0), x)) - vec<L, T, Q>(glm::lessThan(x, vec<L, T, Q>(0))); } }; # if GLM_ARCH == GLM_ARCH_X86 template<length_t L, typename T, qualifier Q, bool Aligned> struct compute_sign<L, T, Q, false, Aligned> { GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& x) { T const Shift(static_cast<T>(sizeof(T) * 8 - 1)); vec<L, T, Q> const y(vec<L, typename detail::make_unsigned<T>::type, Q>(-x) >> typename detail::make_unsigned<T>::type(Shift)); return (x >> Shift) | y; } }; # endif template<length_t L, typename T, qualifier Q, bool Aligned> struct compute_floor { GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x) { return detail::functor1<vec, L, T, T, Q>::call(std::floor, x); } }; template<length_t L, typename T, qualifier Q, bool Aligned> struct compute_ceil { GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x) { return detail::functor1<vec, L, T, T, Q>::call(std::ceil, x); } }; template<length_t L, typename T, qualifier Q, bool Aligned> struct compute_fract { GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x) { return x - floor(x); } }; template<length_t L, typename T, qualifier Q, bool Aligned> struct compute_trunc { GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x) { return detail::functor1<vec, L, T, T, Q>::call(trunc, x); } }; template<length_t L, typename T, qualifier Q, bool Aligned> struct compute_round { GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x) { return detail::functor1<vec, L, T, T, Q>::call(round, x); } }; template<length_t L, typename T, qualifier Q, bool Aligned> struct compute_mod { GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& a, vec<L, T, Q> const& b) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'mod' only accept floating-point inputs. Include <glm/gtc/integer.hpp> for integer inputs."); return a - b * floor(a / b); } }; template<length_t L, typename T, qualifier Q, bool Aligned> struct compute_min_vector { GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x, vec<L, T, Q> const& y) { return detail::functor2<vec, L, T, Q>::call(min, x, y); } }; template<length_t L, typename T, qualifier Q, bool Aligned> struct compute_max_vector { GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x, vec<L, T, Q> const& y) { return detail::functor2<vec, L, T, Q>::call(max, x, y); } }; template<length_t L, typename T, qualifier Q, bool Aligned> struct compute_clamp_vector { GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x, vec<L, T, Q> const& minVal, vec<L, T, Q> const& maxVal) { return min(max(x, minVal), maxVal); } }; template<length_t L, typename T, qualifier Q, bool Aligned> struct compute_step_vector { GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& edge, vec<L, T, Q> const& x) { return mix(vec<L, T, Q>(1), vec<L, T, Q>(0), glm::lessThan(x, edge)); } }; template<length_t L, typename T, qualifier Q, bool Aligned> struct compute_smoothstep_vector { GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& edge0, vec<L, T, Q> const& edge1, vec<L, T, Q> const& x) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT || GLM_CONFIG_UNRESTRICTED_GENTYPE, "'smoothstep' only accept floating-point inputs"); vec<L, T, Q> const tmp(clamp((x - edge0) / (edge1 - edge0), static_cast<T>(0), static_cast<T>(1))); return tmp * tmp * (static_cast<T>(3) - static_cast<T>(2) * tmp); } }; }//namespace detail template<typename genFIType> GLM_FUNC_QUALIFIER GLM_CONSTEXPR genFIType abs(genFIType x) { return detail::compute_abs<genFIType, std::numeric_limits<genFIType>::is_signed>::call(x); } template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, T, Q> abs(vec<L, T, Q> const& x) { return detail::compute_abs_vector<L, T, Q, detail::is_aligned<Q>::value>::call(x); } // sign // fast and works for any type template<typename genFIType> GLM_FUNC_QUALIFIER GLM_CONSTEXPR genFIType sign(genFIType x) { GLM_STATIC_ASSERT( std::numeric_limits<genFIType>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT || (std::numeric_limits<genFIType>::is_signed && std::numeric_limits<genFIType>::is_integer), "'sign' only accept signed inputs"); return detail::compute_sign<1, genFIType, defaultp, std::numeric_limits<genFIType>::is_iec559, detail::is_aligned<highp>::value>::call(vec<1, genFIType>(x)).x; } template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, T, Q> sign(vec<L, T, Q> const& x) { GLM_STATIC_ASSERT( std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT || (std::numeric_limits<T>::is_signed && std::numeric_limits<T>::is_integer), "'sign' only accept signed inputs"); return detail::compute_sign<L, T, Q, std::numeric_limits<T>::is_iec559, detail::is_aligned<Q>::value>::call(x); } // floor using ::std::floor; template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<L, T, Q> floor(vec<L, T, Q> const& x) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'floor' only accept floating-point inputs."); return detail::compute_floor<L, T, Q, detail::is_aligned<Q>::value>::call(x); } template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<L, T, Q> trunc(vec<L, T, Q> const& x) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'trunc' only accept floating-point inputs"); return detail::compute_trunc<L, T, Q, detail::is_aligned<Q>::value>::call(x); } template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<L, T, Q> round(vec<L, T, Q> const& x) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'round' only accept floating-point inputs"); return detail::compute_round<L, T, Q, detail::is_aligned<Q>::value>::call(x); } /* // roundEven template<typename genType> GLM_FUNC_QUALIFIER genType roundEven(genType const& x) { GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'roundEven' only accept floating-point inputs"); return genType(int(x + genType(int(x) % 2))); } */ // roundEven template<typename genType> GLM_FUNC_QUALIFIER genType roundEven(genType x) { GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'roundEven' only accept floating-point inputs"); int Integer = static_cast<int>(x); genType IntegerPart = static_cast<genType>(Integer); genType FractionalPart = fract(x); if(FractionalPart > static_cast<genType>(0.5) || FractionalPart < static_cast<genType>(0.5)) { return round(x); } else if((Integer % 2) == 0) { return IntegerPart; } else if(x <= static_cast<genType>(0)) // Work around... { return IntegerPart - static_cast<genType>(1); } else { return IntegerPart + static_cast<genType>(1); } //else // Bug on MinGW 4.5.2 //{ // return mix(IntegerPart + genType(-1), IntegerPart + genType(1), x <= genType(0)); //} } template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<L, T, Q> roundEven(vec<L, T, Q> const& x) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'roundEven' only accept floating-point inputs"); return detail::functor1<vec, L, T, T, Q>::call(roundEven, x); } // ceil using ::std::ceil; template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<L, T, Q> ceil(vec<L, T, Q> const& x) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'ceil' only accept floating-point inputs"); return detail::compute_ceil<L, T, Q, detail::is_aligned<Q>::value>::call(x); } // fract template<typename genType> GLM_FUNC_QUALIFIER genType fract(genType x) { return fract(vec<1, genType>(x)).x; } template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<L, T, Q> fract(vec<L, T, Q> const& x) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'fract' only accept floating-point inputs"); return detail::compute_fract<L, T, Q, detail::is_aligned<Q>::value>::call(x); } // mod template<typename genType> GLM_FUNC_QUALIFIER genType mod(genType x, genType y) { # if (GLM_COMPILER & GLM_COMPILER_CUDA) || (GLM_COMPILER & GLM_COMPILER_HIP) // Another Cuda compiler bug https://github.com/g-truc/glm/issues/530 vec<1, genType, defaultp> Result(mod(vec<1, genType, defaultp>(x), y)); return Result.x; # else return mod(vec<1, genType, defaultp>(x), y).x; # endif } template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<L, T, Q> mod(vec<L, T, Q> const& x, T y) { return detail::compute_mod<L, T, Q, detail::is_aligned<Q>::value>::call(x, vec<L, T, Q>(y)); } template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<L, T, Q> mod(vec<L, T, Q> const& x, vec<L, T, Q> const& y) { return detail::compute_mod<L, T, Q, detail::is_aligned<Q>::value>::call(x, y); } // modf template<typename genType> GLM_FUNC_QUALIFIER genType modf(genType x, genType & i) { GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'modf' only accept floating-point inputs"); return std::modf(x, &i); } template<typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<1, T, Q> modf(vec<1, T, Q> const& x, vec<1, T, Q> & i) { return vec<1, T, Q>( modf(x.x, i.x)); } template<typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<2, T, Q> modf(vec<2, T, Q> const& x, vec<2, T, Q> & i) { return vec<2, T, Q>( modf(x.x, i.x), modf(x.y, i.y)); } template<typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<3, T, Q> modf(vec<3, T, Q> const& x, vec<3, T, Q> & i) { return vec<3, T, Q>( modf(x.x, i.x), modf(x.y, i.y), modf(x.z, i.z)); } template<typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<4, T, Q> modf(vec<4, T, Q> const& x, vec<4, T, Q> & i) { return vec<4, T, Q>( modf(x.x, i.x), modf(x.y, i.y), modf(x.z, i.z), modf(x.w, i.w)); } //// Only valid if (INT_MIN <= x-y <= INT_MAX) //// min(x,y) //r = y + ((x - y) & ((x - y) >> (sizeof(int) * //CHAR_BIT - 1))); //// max(x,y) //r = x - ((x - y) & ((x - y) >> (sizeof(int) * //CHAR_BIT - 1))); // min template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, T, Q> min(vec<L, T, Q> const& a, T b) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT || std::numeric_limits<T>::is_integer, "'min' only accept floating-point or integer inputs"); return detail::compute_min_vector<L, T, Q, detail::is_aligned<Q>::value>::call(a, vec<L, T, Q>(b)); } template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, T, Q> min(vec<L, T, Q> const& a, vec<L, T, Q> const& b) { return detail::compute_min_vector<L, T, Q, detail::is_aligned<Q>::value>::call(a, b); } // max template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, T, Q> max(vec<L, T, Q> const& a, T b) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT || std::numeric_limits<T>::is_integer, "'max' only accept floating-point or integer inputs"); return detail::compute_max_vector<L, T, Q, detail::is_aligned<Q>::value>::call(a, vec<L, T, Q>(b)); } template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, T, Q> max(vec<L, T, Q> const& a, vec<L, T, Q> const& b) { return detail::compute_max_vector<L, T, Q, detail::is_aligned<Q>::value>::call(a, b); } // clamp template<typename genType> GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType clamp(genType x, genType minVal, genType maxVal) { GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT || std::numeric_limits<genType>::is_integer, "'clamp' only accept floating-point or integer inputs"); return min(max(x, minVal), maxVal); } template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, T, Q> clamp(vec<L, T, Q> const& x, T minVal, T maxVal) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT || std::numeric_limits<T>::is_integer, "'clamp' only accept floating-point or integer inputs"); return detail::compute_clamp_vector<L, T, Q, detail::is_aligned<Q>::value>::call(x, vec<L, T, Q>(minVal), vec<L, T, Q>(maxVal)); } template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, T, Q> clamp(vec<L, T, Q> const& x, vec<L, T, Q> const& minVal, vec<L, T, Q> const& maxVal) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT || std::numeric_limits<T>::is_integer, "'clamp' only accept floating-point or integer inputs"); return detail::compute_clamp_vector<L, T, Q, detail::is_aligned<Q>::value>::call(x, minVal, maxVal); } template<typename genTypeT, typename genTypeU> GLM_FUNC_QUALIFIER GLM_CONSTEXPR genTypeT mix(genTypeT x, genTypeT y, genTypeU a) { return detail::compute_mix<genTypeT, genTypeU>::call(x, y, a); } template<length_t L, typename T, typename U, qualifier Q> GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, T, Q> mix(vec<L, T, Q> const& x, vec<L, T, Q> const& y, U a) { return detail::compute_mix_scalar<L, T, U, Q, detail::is_aligned<Q>::value>::call(x, y, a); } template<length_t L, typename T, typename U, qualifier Q> GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, T, Q> mix(vec<L, T, Q> const& x, vec<L, T, Q> const& y, vec<L, U, Q> const& a) { return detail::compute_mix_vector<L, T, U, Q, detail::is_aligned<Q>::value>::call(x, y, a); } // step template<typename genType> GLM_FUNC_QUALIFIER genType step(genType edge, genType x) { return mix(static_cast<genType>(1), static_cast<genType>(0), x < edge); } template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<L, T, Q> step(T edge, vec<L, T, Q> const& x) { return detail::compute_step_vector<L, T, Q, detail::is_aligned<Q>::value>::call(vec<L, T, Q>(edge), x); } template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<L, T, Q> step(vec<L, T, Q> const& edge, vec<L, T, Q> const& x) { return detail::compute_step_vector<L, T, Q, detail::is_aligned<Q>::value>::call(edge, x); } // smoothstep template<typename genType> GLM_FUNC_QUALIFIER genType smoothstep(genType edge0, genType edge1, genType x) { GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT || GLM_CONFIG_UNRESTRICTED_GENTYPE, "'smoothstep' only accept floating-point inputs"); genType const tmp(clamp((x - edge0) / (edge1 - edge0), genType(0), genType(1))); return tmp * tmp * (genType(3) - genType(2) * tmp); } template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<L, T, Q> smoothstep(T edge0, T edge1, vec<L, T, Q> const& x) { return detail::compute_smoothstep_vector<L, T, Q, detail::is_aligned<Q>::value>::call(vec<L, T, Q>(edge0), vec<L, T, Q>(edge1), x); } template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<L, T, Q> smoothstep(vec<L, T, Q> const& edge0, vec<L, T, Q> const& edge1, vec<L, T, Q> const& x) { return detail::compute_smoothstep_vector<L, T, Q, detail::is_aligned<Q>::value>::call(edge0, edge1, x); } # if GLM_HAS_CXX11_STL using std::isnan; # else template<typename genType> GLM_FUNC_QUALIFIER bool isnan(genType x) { GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'isnan' only accept floating-point inputs"); # if GLM_HAS_CXX11_STL return std::isnan(x); # elif GLM_COMPILER & GLM_COMPILER_VC return _isnan(x) != 0; # elif GLM_COMPILER & GLM_COMPILER_INTEL # if GLM_PLATFORM & GLM_PLATFORM_WINDOWS return _isnan(x) != 0; # else return ::isnan(x) != 0; # endif # elif (GLM_COMPILER & (GLM_COMPILER_GCC | GLM_COMPILER_CLANG)) && (GLM_PLATFORM & GLM_PLATFORM_ANDROID) && __cplusplus < 201103L return _isnan(x) != 0; # elif (GLM_COMPILER & GLM_COMPILER_CUDA) || (GLM_COMPILER & GLM_COMPILER_HIP) return ::isnan(x) != 0; # else return std::isnan(x); # endif } # endif template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<L, bool, Q> isnan(vec<L, T, Q> const& v) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'isnan' only accept floating-point inputs"); vec<L, bool, Q> Result(0); for (length_t l = 0; l < v.length(); ++l) Result[l] = glm::isnan(v[l]); return Result; } # if GLM_HAS_CXX11_STL using std::isinf; # else template<typename genType> GLM_FUNC_QUALIFIER bool isinf(genType x) { GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'isinf' only accept floating-point inputs"); # if GLM_HAS_CXX11_STL return std::isinf(x); # elif GLM_COMPILER & (GLM_COMPILER_INTEL | GLM_COMPILER_VC) # if(GLM_PLATFORM & GLM_PLATFORM_WINDOWS) return _fpclass(x) == _FPCLASS_NINF || _fpclass(x) == _FPCLASS_PINF; # else return ::isinf(x); # endif # elif GLM_COMPILER & (GLM_COMPILER_GCC | GLM_COMPILER_CLANG) # if(GLM_PLATFORM & GLM_PLATFORM_ANDROID && __cplusplus < 201103L) return _isinf(x) != 0; # else return std::isinf(x); # endif # elif (GLM_COMPILER & GLM_COMPILER_CUDA) || (GLM_COMPILER & GLM_COMPILER_HIP) // http://developer.download.nvidia.com/compute/cuda/4_2/rel/toolkit/docs/online/group__CUDA__MATH__DOUBLE_g13431dd2b40b51f9139cbb7f50c18fab.html#g13431dd2b40b51f9139cbb7f50c18fab return ::isinf(double(x)) != 0; # else return std::isinf(x); # endif } # endif template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<L, bool, Q> isinf(vec<L, T, Q> const& v) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'isinf' only accept floating-point inputs"); vec<L, bool, Q> Result(0); for (length_t l = 0; l < v.length(); ++l) Result[l] = glm::isinf(v[l]); return Result; } GLM_FUNC_QUALIFIER int floatBitsToInt(float v) { union { float in; int out; } u; u.in = v; return u.out; } template<length_t L, qualifier Q> GLM_FUNC_QUALIFIER vec<L, int, Q> floatBitsToInt(vec<L, float, Q> const& v) { return detail::functor1<vec, L, int, float, Q>::call(floatBitsToInt, v); } GLM_FUNC_QUALIFIER uint floatBitsToUint(float v) { union { float in; uint out; } u; u.in = v; return u.out; } template<length_t L, qualifier Q> GLM_FUNC_QUALIFIER vec<L, uint, Q> floatBitsToUint(vec<L, float, Q> const& v) { return detail::functor1<vec, L, uint, float, Q>::call(floatBitsToUint, v); } GLM_FUNC_QUALIFIER float intBitsToFloat(int v) { union { int in; float out; } u; u.in = v; return u.out; } template<length_t L, qualifier Q> GLM_FUNC_QUALIFIER vec<L, float, Q> intBitsToFloat(vec<L, int, Q> const& v) { return detail::functor1<vec, L, float, int, Q>::call(intBitsToFloat, v); } GLM_FUNC_QUALIFIER float uintBitsToFloat(uint v) { union { uint in; float out; } u; u.in = v; return u.out; } template<length_t L, qualifier Q> GLM_FUNC_QUALIFIER vec<L, float, Q> uintBitsToFloat(vec<L, uint, Q> const& v) { return reinterpret_cast<vec<L, float, Q>&>(const_cast<vec<L, uint, Q>&>(v)); } # if GLM_HAS_CXX11_STL using std::fma; # else template<typename genType> GLM_FUNC_QUALIFIER genType fma(genType const& a, genType const& b, genType const& c) { return a * b + c; } # endif template<typename genType> GLM_FUNC_QUALIFIER genType frexp(genType x, int& exp) { GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'frexp' only accept floating-point inputs"); return std::frexp(x, &exp); } template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<L, T, Q> frexp(vec<L, T, Q> const& v, vec<L, int, Q>& exp) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'frexp' only accept floating-point inputs"); vec<L, T, Q> Result(0); for (length_t l = 0; l < v.length(); ++l) Result[l] = std::frexp(v[l], &exp[l]); return Result; } template<typename genType> GLM_FUNC_QUALIFIER genType ldexp(genType const& x, int const& exp) { GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'ldexp' only accept floating-point inputs"); return std::ldexp(x, exp); } template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<L, T, Q> ldexp(vec<L, T, Q> const& v, vec<L, int, Q> const& exp) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'ldexp' only accept floating-point inputs"); vec<L, T, Q> Result(0); for (length_t l = 0; l < v.length(); ++l) Result[l] = std::ldexp(v[l], exp[l]); return Result; } }//namespace glm #if GLM_CONFIG_SIMD == GLM_ENABLE # include "func_common_simd.inl" #endif