Archie Hilton
|
d3506737f0
|
Wrap glfwTerminate() in DEBUG symbol
This prevents asan from spitting out a lot of unhelpful warnings.
|
2024-05-14 22:01:38 +01:00 |
Archie Hilton
|
4eb6d9de2c
|
Move object and vertex data into Quad and Mesh
|
2024-05-14 21:04:15 +01:00 |
Archie Hilton
|
2141e9d338
|
Add stb_image so we can begin texture work
|
2024-05-11 20:10:10 +01:00 |
Archie Hilton
|
d7996a991e
|
wip: Basic spinning triangle demonstration
|
2024-05-06 18:14:17 +01:00 |
Archie Hilton
|
dc6292b46f
|
Add glm; go back to basic glfw window context
|
2024-04-19 22:35:25 +01:00 |
Archie Hilton
|
6ed4c3ed17
|
Initial code commit
|
2024-04-08 21:08:39 +01:00 |